4coder » Forums » [Request] 4coder raspberry pi
clankill3r
Doeke
24 posts

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#10976 [Request] 4coder raspberry pi
2 months, 4 weeks ago

This one should be easier then OSX I suppose.
Hopefully it's just a compile for ARM (what do i know...).
Anyway, it would be great.

I don't even care if you don't really update it. Just so I can use a good editor on a PI for once :D

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insofaras
Alex Baines
15 posts
1 project
#10977 [Request] 4coder raspberry pi
2 months, 4 weeks ago Edited by Alex Baines on Feb. 22, 2017, 1:04 p.m. Reason: architecture clarification

I believe the Linux 4coder port should already compile for 32-bit x86 (and probably ARM, but I haven't tested); for the Pi it might additionally require an OpenGL ES renderer though.

I'd be willing to help get that up and running if Allen wants.
Mr4thDimention
Allen Webster
217 posts
2 projects

Heyo

#10978 [Request] 4coder raspberry pi
2 months, 4 weeks ago Edited by Allen Webster on Feb. 22, 2017, 4:01 p.m.

I have a Pi and I've been wanting to get 4coder on it, but I don't think the time is right for it yet. It should not be too long but right now the big priorities are:

1. Full Unicode Support
2. Custom API Overhaul - Alternate editing paradigms, custom DLL reloading
3. Platform Layer Revision - Easier for porting to Mac, more modular rendering system, more features in the thread pool
4. Custom GUIs
5. ... event horizon past which I have no plans ...

Those are pretty broad todo items, but the chance of getting a Pi port ready to go by May or June this year seems pretty high to me.
clankill3r
Doeke
24 posts

None

#11061 [Request] 4coder raspberry pi
2 months, 3 weeks ago

cool!

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