tech questions on the internals of 4coder

I have some tech questions on the internals of 4coder. Just to get inspirations on my own projects.

Did you choose to use openGl to draw to the screen ?

For working with strings, did you use the libc ? the standard cpp lib ? a particular library ? did you roll your own lib ?


Edited by albatros on Reason: Initial post
4coder uses OpenGL and Allen made his own string library.
Many thanks :)