Mr4thDimention
When I am dead, or my company is otherwise dissolved, the code will be opensourced so that users can continue to use and upgrade 4coder.
Mr4thDimention
When I am dead, or my company is otherwise dissolved, the code will be opensourced so that users can continue to use and upgrade 4coder.
chronokunMr4thDimention
When I am dead, or my company is otherwise dissolved, the code will be opensourced so that users can continue to use and upgrade 4coder.
Any likelihood of _shared_ source (full source, not just the extension APIs) for paying customers once it's finished but before you or your company are defunct? or alternately an opensource buyout at that point? (similar to blender)
It's certainly great having the subscription model for now while it's being heavily developed and it's already shaping up really well compared to other editors =) I'm just hesitant at the idea of becoming too reliant on tools I don't have the source for so I'm curious what it's future looks like.
Mr4thDimentionchronokunMr4thDimention
When I am dead, or my company is otherwise dissolved, the code will be opensourced so that users can continue to use and upgrade 4coder.
Any likelihood of _shared_ source (full source, not just the extension APIs) for paying customers once it's finished but before you or your company are defunct? or alternately an opensource buyout at that point? (similar to blender)
It's certainly great having the subscription model for now while it's being heavily developed and it's already shaping up really well compared to other editors =) I'm just hesitant at the idea of becoming too reliant on tools I don't have the source for so I'm curious what it's future looks like.
Yes, actually I've already set this up now, although Casey is currently my only customer. When I make a "release" I will switch to a different model with a free version similar to the current $1 tier, and year long subscriptions (in the sense that you get updates for a year, not that you are limited to one year of use) with an option for getting the source.